Animation is extremely easy to do. There are three forms of animation on palace editing. They are animation of color, size and then combining them. So three in all really.
The the image below is a chart showing you all the frames of what you should make and what they should look like when you make them.
Ok lets start with animation of, size. Click the word "new", select the color, black and proceed to flood/fill the editing area with black. Now select the color, red, and just put one dot/pixel of red in the center of the black editing area, and click the "ok" button. Now select the prop you just made, click the button named/called "dupe". Once it's duped, select it, and press the word "edit". Now with red again, surround that one pixel with one layer of red so put 8 pixels around that one pixel. Now that you have surrounded that pixel with 8 other pixels of the same shade of color, click the "ok" button. Select the prop you just edited (NOTE: Sometimes palace gets to doing some weird stuff, for instance a prop you edited and then duped, and then edit the duped one, the original one that you duped from is the one that has the changes you made, to the duped one. I know it's hard to understand exactly what I mean, the easiest way I can explain it is, the av you selected and edited and you click ok, turns out to be the parent/original that you edited, not the child. This, that happens randomly. When or if this does happen, the only thing that happens is that your animation sequence in/on your prop bag is messed up, it's no real problem.) and then dupe it. Then select to edit it, in edit surround it with 16 dots/pixels, click "ok" button now. Now on each of the three frames of size animation, one by one select to edit them, and press the animation button and then the Bounce. After all of that is done, put on all of the frames and you are done, Done DONE!!! (With animation of size that is) lol.
Now look below to see the steps I mentioned above.
One dot/pixel |
Eight around one dot/pixel |
Sixteen around eight pixels |
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Then just put them all on after animation has been selected for them, not to mention bounce as well and watch the animation go.
Ok lets start with animation of, color. Click the word "new", select the color, black and proceed to flood/fill the editing area with black. Now select the color, red, and just put nine dots/pixels of red in the center of the black editing area, and click the "ok" button. Now select the prop you just made, click the button named/called "dupe". Once it's duped, select it, and press the word "edit". Now but with a darker red, fill the nine pixels with the darker red. Now that you have filled the pixels with darker shade of red, click the "ok" button. Select the prop you just edited and then dupe it. Then select to edit it, in edit fill the dark red dots/pixels with a darker shade of red, click "ok" button now. Now on each of the three frames of color animation, one by one select to edit them, and press the animation button and then the Bounce. After all of that is done, put on all of the frames and you are done, Done DONE!!! (With animation of color that is) lol. NOTE: Red is just the color I use to teach you with, when you animate you don't always have to use the same color of red as I do when your editing on your own, but for the class, just do as I do and do as i say hehe.
Make the nine red pixels |
Fill a shade darker |
Fill even another shade darker |
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Then just put them all on after animation has been selected for them, not to mention bounce as well and watch the animation go.
Now go get all of the frames for size animation, and just color them the same shades of red as the animation of color, and you have combined them to make the third type of animation.
One bright poxel/dot |
Fill a shade dark |
Fill even another shade darker |
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Congratulations, you have finished animation on palace.
On an avatar you can only have on/wear nine parts at a time, so if your animation wont work, you need to see if you have animation turned on, and you need to see if you are trying to put on more than nine parts on at a time, each frame of animation is counted as a part, three frames, 3 parts. So if you have 4 frames of animation, your avatar had better be under 5 parts for all of the frames to work together with the av. Also, you can only have an animation in one part at a time. For instance, you can't have demonic eyes pulsating red, when you have something at your feet of the av doing an animation, at the same exact time, in other words they only way you could do it is if made it to where they looked like the animation was taking turns, like let the eyes pulsate, then the thing at your feet doing something. Nothing bad will happen if you try, matter affact nothing will happen at all, lol.
Molding, the making of a/an avatar